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Professional workspace showing UX design process

Prototyping isn't about making things look pretty. It's about making decisions visible, testing assumptions early, and avoiding expensive mistakes later. This program teaches you how to create functional prototypes that answer real questions.

UX Prototyping Fundamentals

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What you'll build and learn

1

Wireframe Logic

Structure content hierarchy and user flow without visual design. Focus on information architecture and interaction patterns.

2

Click-Through Prototypes

Link screens together to simulate navigation. Test user paths and validate flow before writing a single line of code.

3

Interactive States

Design hover effects, active states, and micro-interactions. Show stakeholders exactly how components should behave.

4

Component Libraries

Build reusable elements that maintain consistency across screens. Speed up iteration and reduce design debt.

5

Testing Methods

Run moderated sessions and collect feedback systematically. Identify usability problems early when they're cheap to fix.

6

Handoff Documentation

Communicate design intent to developers clearly. Specify interactions, measurements, and edge cases that prevent confusion.

Who teaches this program

Four practitioners who prototype daily for clients ranging from startups to enterprise teams. They've made every mistake so you don't have to.

Instructor Lachlan Whitford

Lachlan Whitford

Interaction Design

Instructor Iris Montague

Iris Montague

User Research

Instructor Neve Caldwell

Neve Caldwell

Information Architecture

Instructor Felix Ashford

Felix Ashford

Visual Systems

Tangible skills, not theory

Real Client Briefs

Work from actual project requirements, not invented scenarios. Build prototypes that solve specific problems.

Tool Agnostic

Principles apply whether you use Figma, Sketch, Adobe XD, or code. Focus on concepts, not software.

Portfolio Projects

Create six documented case studies showing process and decisions. Evidence you can show employers.

Peer Reviews

Present work to other participants and get constructive feedback. Learn to critique and defend design choices.

Async Format

Access lessons and submit work on your schedule. Live sessions every two weeks for questions and discussion.

Eight Week Duration

Compact program requiring 6-8 hours per week. Intensive enough to build momentum, realistic for working professionals.

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